Features
- Paralysing Claws
Your claws are a natural melee weapon dealing 1d6 slashing damage. Once per turn on a hit, the target must succeed on a Constitution saving throw against DC 8 + your Strength modifier + your proficiency bonus or be paralysed until the end of its next turn.
- Carrion Constitution
You are immune to disease and to poison damage, and you can eat anything that was once alive without ill effect.
- Undying Frame
You do not age and you do not need to breathe. You automatically succeed on death saving throws against damage that is not radiant.
- The Hunger
If you go 24 hours without consuming flesh, you gain one level of exhaustion that cannot be removed until you do.
Languages
Common
Lineage of · undead