Deafened

You cannot hear.

Mechanical Effects

  • · You automatically fail any ability check that requires hearing.
  • · An effect that requires you to hear it cannot affect you.

Triggers

Explosions, sonic weapons, spells that deafen, and a severed or disabled auditory implant.

Removal

Ends when the cause is removed. Some sources allow a Constitution or Wisdom saving throw at the end of each of your turns to end it early, and say so. Lesser Restoration ends it.