Dehydrated
You have gone without enough water for at least a day.
Mechanical Effects
- · You need 1 gallon of water per day, or 2 in extreme heat. On half rations you make a DC 15 Constitution saving throw at the end of the day. On a failure you gain one level of exhaustion.
- · Each day with less than half rations gives you one level of exhaustion.
- · Exhaustion gained from thirst cannot be removed by resting until you drink enough water.
Triggers
Going without water. Vacuum and recycled-atmosphere environments speed it up, and a sealed suit with a working reclaimer prevents it.
Removal
Drink a full day's water. The levels of exhaustion then clear on long rests at the normal rate.
Saving Throw
- Ability
- CON
- DC
- 15
- Frequency
- At the end of each day spent on half water rations.