Dehydrated

You have gone without enough water for at least a day.

Mechanical Effects

  • · You need 1 gallon of water per day, or 2 in extreme heat. On half rations you make a DC 15 Constitution saving throw at the end of the day. On a failure you gain one level of exhaustion.
  • · Each day with less than half rations gives you one level of exhaustion.
  • · Exhaustion gained from thirst cannot be removed by resting until you drink enough water.

Triggers

Going without water. Vacuum and recycled-atmosphere environments speed it up, and a sealed suit with a working reclaimer prevents it.

Removal

Drink a full day's water. The levels of exhaustion then clear on long rests at the normal rate.

Saving Throw

Ability
CON
DC
15
Frequency
At the end of each day spent on half water rations.