Exhausted
Fatigue from exertion, thirst, hunger, lost sleep or strain, tracked in levels from 1 to 6.
Mechanical Effects
- · Level 1: disadvantage on ability checks.
- · Level 2: speed halved.
- · Level 3: disadvantage on attack rolls and saving throws.
- · Level 4: hit point maximum halved.
- · Level 5: speed reduced to 0.
- · Level 6: death.
Triggers
Going without sleep, food or water, extreme heat or cold, and features and spells that impose a level of exhaustion as a cost.
Removal
Finishing a long rest with adequate food and water removes one level. Greater Restoration and Taproot remove one level each.