Exhausted

Fatigue from exertion, thirst, hunger, lost sleep or strain, tracked in levels from 1 to 6.

Mechanical Effects

  • · Level 1: disadvantage on ability checks.
  • · Level 2: speed halved.
  • · Level 3: disadvantage on attack rolls and saving throws.
  • · Level 4: hit point maximum halved.
  • · Level 5: speed reduced to 0.
  • · Level 6: death.

Triggers

Going without sleep, food or water, extreme heat or cold, and features and spells that impose a level of exhaustion as a cost.

Removal

Finishing a long rest with adequate food and water removes one level. Greater Restoration and Taproot remove one level each.