Paralyzed
You are conscious but cannot move or act.
Mechanical Effects
- · You are Incapacitated.
- · You cannot move or speak.
- · You automatically fail Strength and Dexterity saving throws.
- · Attack rolls against you have advantage.
- · Any attack that hits you is a critical hit if the attacker is within 5 feet of you.
Triggers
The Hold Person and Hold Monster spells, paralytic venoms, and creature abilities that say so.
Removal
Ends when the source effect ends. Most sources allow a Constitution saving throw at the end of each of your turns, and say so. Lesser Restoration ends it.