Paralyzed

You are conscious but cannot move or act.

Mechanical Effects

  • · You are Incapacitated.
  • · You cannot move or speak.
  • · You automatically fail Strength and Dexterity saving throws.
  • · Attack rolls against you have advantage.
  • · Any attack that hits you is a critical hit if the attacker is within 5 feet of you.

Triggers

The Hold Person and Hold Monster spells, paralytic venoms, and creature abilities that say so.

Removal

Ends when the source effect ends. Most sources allow a Constitution saving throw at the end of each of your turns, and say so. Lesser Restoration ends it.