Poisoned

A toxin has compromised your body.

Mechanical Effects

  • · You have disadvantage on attack rolls and ability checks.

Triggers

Venomous creatures, poisoned weapons, toxic atmospheres, and spells that say so. A hostile atmosphere can leave you Decompressed and Poisoned at once.

Removal

Ends when the source's duration expires or when you succeed on the saving throw it allows. Lesser Restoration and a successful DC 12 Wisdom (Medicine) check made as an action end it early.