Wounded
A lasting injury that ordinary recovery has not closed. Each level lowers your hit point maximum.
Mechanical Effects
- · Wounded is graded from 1 to 5, and its effects are cumulative.
- · Your hit point maximum is reduced by 5 for each level of Wounded.
- · You cannot regain hit points above the reduced maximum.
- · At Wounded 3 or higher you have disadvantage on Constitution saving throws.
- · At Wounded 5, dropping to exactly 0 hit points leaves you dying instead of stable, and dropping to 0 or below gives you one level of exhaustion.
Triggers
Dropping to 0 hit points or below and being revived, critical hits from some weapons, untreated Bleeding, and some diseases.
Removal
A long rest with medical attention removes one level, as does Greater Restoration. Taproot removes all levels.