Wounded

A lasting injury that ordinary recovery has not closed. Each level lowers your hit point maximum.

Mechanical Effects

  • · Wounded is graded from 1 to 5, and its effects are cumulative.
  • · Your hit point maximum is reduced by 5 for each level of Wounded.
  • · You cannot regain hit points above the reduced maximum.
  • · At Wounded 3 or higher you have disadvantage on Constitution saving throws.
  • · At Wounded 5, dropping to exactly 0 hit points leaves you dying instead of stable, and dropping to 0 or below gives you one level of exhaustion.

Triggers

Dropping to 0 hit points or below and being revived, critical hits from some weapons, untreated Bleeding, and some diseases.

Removal

A long rest with medical attention removes one level, as does Greater Restoration. Taproot removes all levels.