Bestiary · Beast

PR 0

Crab

Crabs turn up on every world with a coast and most stations with a wet deck. They are eaten far more often than they are fought.

Crab, drawn at Tiny scale
Physiology
Beast
Size
Tiny
Speed
20 ft., swim 20 ft.
Armor class
11 (shell)
Hit points
5 (2d4)
Proficiency
+2
  • STR 4 -3 save -3
  • DEX 11 +0 save +0
  • CON 10 +0 save +0
  • INT 1 -5 save -5
  • WIS 8 -1 save -1
  • CHA 2 -4 save -4
Skills
Stealth +2
Passive Perception
9
Senses
blindsight 30 ft.
Languages
None
Found in
Coastline , Derelict Hull

Traits

  • Amphibious

    The crab breathes air and water.

Actions

  • Claw

    -1 to hit · reach 5 ft.

    1d6 - 3 bludgeoning damage

    A pinch from a claw that holds on.

  • Seize Reaction

    When a creature reaches into, steps on, or moves through the crab's space, the crab makes one Claw attack against it. On a hit it does not let go.