PR
0
Crab
Crabs turn up on every world with a coast and most stations with a wet deck. They are eaten far more often than they are fought.
- Physiology
- Beast
- Size
- Tiny
- Speed
- 20 ft., swim 20 ft.
- Armor class
- 11 (shell)
- Hit points
- 5 (2d4)
- Proficiency
- +2
- STR 4 -3 save -3
- DEX 11 +0 save +0
- CON 10 +0 save +0
- INT 1 -5 save -5
- WIS 8 -1 save -1
- CHA 2 -4 save -4
- Skills
- Stealth +2
- Passive Perception
- 9
- Senses
- blindsight 30 ft.
- Languages
- None
- Found in
- Coastline , Derelict Hull
Traits
-
Amphibious
The crab breathes air and water.
Actions
-
Claw
-1 to hit · reach 5 ft.
1d6 - 3 bludgeoning damage
A pinch from a claw that holds on.
-
Seize Reaction
When a creature reaches into, steps on, or moves through the crab's space, the crab makes one Claw attack against it. On a hit it does not let go.