Cybernetic Battle Troll
A cybernetic battle troll is a troll fitted with plating so that it survives long enough to use the regeneration it already had. The arms are armored to the shoulder and the spine mounts a coolant stack. A control feed runs into the base of the skull and keeps the troll aimed at the enemy. Syndicates build battle trolls and sell them by the pair. A troll whose feed is cut attacks the nearest creature.
Black Meridian Syndicate
- Physiology
- Giantkin, Construct
- Size
- Large
- Speed
- 40 ft.
- Armor class
- 18 (bolted war frame)
- Hit points
- 157 (15d10 + 75)
- Proficiency
- +4
- STR 22 +6 save +10
- DEX 13 +1 save +1
- CON 21 +5 save +9
- INT 6 -2 save -2
- WIS 11 +0 save +0
- CHA 7 -2 save -2
- Skills
- Athletics +10 , Perception +4
- Passive Perception
- 14
- Senses
- darkvision 60 ft.
- Languages
- Jotun; understands Common
- Damage resistances
- ballistic, kinetic
- Found in
- Derelict Hull , Debris Shoal , Station Interior
Traits
-
Reactor-Fed Regeneration
It regains 20 hit points at the start of its turn. If it takes acid or fire damage, this does not function at the start of its next turn. It dies only if it starts its turn at 0 hit points and does not regenerate.
-
Coolant Stack
When it takes fire damage, its speed is reduced by 10 feet until the end of its next turn.
-
Slaved
While its control feed is intact, the troll has advantage on saving throws against being Charmed or Frightened. A creature can cut the feed with one melee attack against armor class 18. Once the feed is cut, the troll attacks the nearest creature.
Actions
-
Multiattack
It makes two armored claw attacks and one bite.
-
Armored Claw
+10 to hit · reach 10 ft.
2d8 + 6 kinetic damage
A swing of a claw plated to the knuckle.
-
Bite
+10 to hit · reach 5 ft.
2d10 + 6 piercing damage
A bite from the troll's original jaws.
-
Overload Bonus action
Until the end of its next turn its claw attacks deal an extra 2d6 fire damage and it regains no hit points.