Bestiary · Beast

PR 1/8

Giant Rat

Giant rats develop within a few generations on long-haul hulls and in low-gravity colonies. They hold territory, defend a nest, and will take a sleeping adult if the pack is large enough.

Giant Rat, drawn at Small scale
Physiology
Beast
Size
Small
Speed
30 ft., climb 20 ft.
Armor class
12
Hit points
13 (3d6 + 3)
Proficiency
+2
  • STR 10 +0 save +0
  • DEX 15 +2 save +2
  • CON 12 +1 save +1
  • INT 2 -4 save -4
  • WIS 11 +0 save +0
  • CHA 4 -3 save -3
Passive Perception
10
Senses
darkvision 60 ft., keen smell
Languages
None
Found in
Derelict Hull , Station Interior

Traits

  • Pack Tactics

    Has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of it and not incapacitated.

Actions

  • Bite

    +4 to hit · reach 5 ft.

    1d4 + 2 piercing damage

    A bite from its teeth.

  • Into the Duct Reaction

    When the giant rat takes damage, it moves up to its speed without provoking opportunity attacks and can squeeze through any opening a rat could use.