Bestiary · Beast

PR 5

Giant Shark

Giant sharks range the deep shelf and take whatever is on the surface. Ocean-world colonies fit hull screens for them and consider the cost routine.

Physiology
Beast
Size
Huge
Speed
0 ft., swim 50 ft.
Armor class
14 (thick hide)
Hit points
92 (8d12 + 40)
Proficiency
+3
  • STR 21 +5 save +5
  • DEX 12 +1 save +1
  • CON 20 +5 save +8
  • INT 1 -5 save -5
  • WIS 12 +1 save +1
  • CHA 5 -3 save -3
Skills
Perception +4
Passive Perception
14
Senses
blindsight 60 ft.
Languages
None
Found in
Open Ocean , Shallows

Traits

  • Water Breathing

    Can breathe only underwater.

  • Blood in the Water

    Has advantage on attack rolls against a creature below half its hit points.

Actions

  • Bite

    +8 to hit · reach 5 ft.

    2d8 + 5 piercing damage

    Two attacks.

  • Turn on the Blood Reaction

    When a creature within 60 feet in the water is reduced below half its hit points, the shark swims up to its speed toward it without provoking opportunity attacks.