PR
3
Khaos-Corrupted
Demons reach the Prime Plane through cults, dark rituals and rift tears, and what they leave behind is not always a demon. The corrupted retain a face and a name and very little else, and they are usually found near the site that made them.
- Physiology
- Aberration, Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 14 (split hide)
- Hit points
- 60 (8d8 + 24)
- Proficiency
- +2
- STR 16 +3 save +3
- DEX 14 +2 save +2
- CON 16 +3 save +5
- INT 8 -1 save -1
- WIS 10 +0 save +0
- CHA 9 -1 save -1
- Skills
- Athletics +5
- Passive Perception
- 10
- Senses
- darkvision 60 ft.
- Languages
- Netherspeech; understands Common
- Damage resistances
- rift, necrotic
- Condition immunities
- charmed , frightened
- Found in
- Rift Breach
Traits
-
Familiar Face
A creature that knew the corrupted in life has disadvantage on its first attack roll against it.
Actions
-
Ruined Hands
+5 to hit · reach 5 ft.
1d10 + 3 necrotic damage
Two attacks.
-
Speak the Name Reaction
DC 9 Wisdom save
When a creature within 30 feet that knew the corrupted in life attacks it, the corrupted speaks that creature's name in its old voice. That creature makes a Wisdom saving throw or its attack fails.