Mouseling Hero
A mouseling hero stands two feet tall and travels with a lantern on a pole and a sword ground from a sewing needle. It comes from a burrow community that keeps no soldiers and sends one hero when a hunter starts taking the young. Mouselings are small enough to go where the hunter cannot follow, and they plan around that. Heroes are found in the Faewyld and in old-growth forests.
- Physiology
- Fae
- Size
- Small
- Speed
- 25 ft., climb 20 ft.
- Armor class
- 14 (padded coat)
- Hit points
- 45 (10d6 + 10)
- Proficiency
- +2
- STR 8 -1 save -1
- DEX 17 +3 save +3
- CON 12 +1 save +1
- INT 12 +1 save +1
- WIS 14 +2 save +2
- CHA 14 +2 save +2
- Skills
- Acrobatics +5 , Perception +4 , Stealth +5
- Passive Perception
- 14
- Senses
- darkvision 30 ft.
- Languages
- Sylvan, Common
- Found in
- The Faewyld , Woodland
Traits
-
Underfoot
It can move through the space of any creature of Medium size or larger, and that movement does not cost it extra.
-
Steady Nerve
It has advantage on saving throws against being Frightened.
Actions
-
Needle Sword
+5 to hit · reach 5 ft.
1d6 + 3 piercing damage
A thrust with a sword ground from a needle.
-
Lantern Flare
It opens the lantern's shutter. Each creature within 15 feet that can see it makes a DC 12 Constitution saving throw, and on a failure is Blinded until the end of its next turn. The lantern then needs a minute to be relit.