Bestiary · Celestial

PR 12

Phoenix

A phoenix is a Large fire bird from the Plane of Ignis. It burns while it lives and bursts into flame when it dies. It reforms from its ember after a death unless the ember is quenched in water from the Plane of Aquos.

Phoenix, drawn at Large scale
Physiology
Celestial, Elemental
Size
Large
Speed
20 ft., fly 120 ft. (hover)
Armor class
19 (living flame)
Hit points
210 (20d10 + 100)
Proficiency
+4
  • STR 20 +5 save +5
  • DEX 18 +4 save +8
  • CON 21 +5 save +9
  • INT 14 +2 save +2
  • WIS 18 +4 save +4
  • CHA 22 +6 save +10
Skills
Perception +8
Passive Perception
18
Senses
truesight 60 ft.
Languages
Primordial, Solir
Damage resistances
radiant
Damage immunities
fire
Condition immunities
charmed , frightened
Found in
Plane of Ignis , Volcanic Field

Traits

  • Fire Aura

    A creature that starts its turn within 10 feet of the phoenix, or touches it, takes 10 fire damage.

  • Rebirth

    When the phoenix drops to 0 hit points it bursts into flame and leaves an ember. Each creature within 20 feet makes a DC 17 Dexterity saving throw, taking 10d6 fire damage on a failure and half as much on a success. The phoenix reforms from the ember with all its hit points after 1d4 days unless the ember is quenched in water from the Plane of Aquos.

  • Legendary Resistance

    Three times per day, when the phoenix fails a saving throw, it can choose to succeed instead.

Actions

  • Talons

    +9 to hit · reach 5 ft.

    3d8 + 5 fire damage

    A strike from its burning talons.

  • Beak

    +9 to hit · reach 5 ft.

    2d10 + 5 piercing damage

    A stab from its beak.

  • Sunfire Breath

    DC 17 Dexterity save

    A 60-foot cone. Each creature in it makes a Dexterity saving throw, taking 12d8 fire damage on a failure and half as much on a success. Recharges on a roll of 5 or 6 on a d6 at the start of the phoenix's turn.

  • Kindle Legendary

    One creature the phoenix can see within 60 feet regains 4d8 hit points, and any effect ending its life this turn is undone.