PR
4
Reef Hunter
Reef hunters bury themselves in the silt of shallow water and wait for prey to pass over. They do not leave the shallows.
- Physiology
- Beast
- Size
- Large
- Speed
- 20 ft., swim 40 ft.
- Armor class
- 15
- Hit points
- 76 (9d10 + 27)
- Proficiency
- +2
- STR 18 +4 save +4
- DEX 15 +2 save +2
- CON 17 +3 save +3
- INT 3 -4 save -4
- WIS 13 +1 save +1
- CHA 6 -2 save -2
- Skills
- Stealth +6 , Perception +3
- Passive Perception
- 13
- Senses
- darkvision 60 ft., tremorsense 30 ft.
- Languages
- None
Traits
-
Silted
While buried in silt or sand, is effectively Invisible until it attacks.
-
Amphibious
Breathes air and water.
Actions
-
Bite
+6 to hit · reach 10 ft.
1d12 + 4 piercing damage
Two attacks. A Medium or smaller creature hit is Grappled.
-
Drag Down Bonus action
A Grappled creature is pulled underwater and begins suffocating.
-
Under the Silt Reaction
When a creature within 5 feet moves without having noticed the reef hunter, it makes one Bite attack with advantage.