Bestiary · Beast

PR 1/2

Shark

Sharks work the shelf and the reef edge. They investigate anything that enters the water and commit to anything that behaves as if it is hurt. Shallow salvage on shark coasts is done in pairs.

Shark, drawn at Medium scale
Physiology
Beast
Size
Medium
Speed
0 ft., swim 40 ft.
Armor class
13
Hit points
32 (5d8 + 10)
Proficiency
+2
  • STR 14 +2 save +2
  • DEX 14 +2 save +2
  • CON 14 +2 save +2
  • INT 1 -5 save -5
  • WIS 12 +1 save +1
  • CHA 4 -3 save -3
Skills
Perception +3
Passive Perception
13
Senses
blindsight 30 ft.
Languages
None
Found in
Shallows

Traits

  • Water Breathing

    Can breathe only underwater.

  • Blood in the Water

    Has advantage on attack rolls against a creature below half its hit points.

Actions

  • Bite

    +4 to hit · reach 5 ft.

    1d10 + 2 piercing damage

    A bite from its jaws.

  • Second Pass Reaction

    When a creature within 60 feet in the water drops below half its hit points, the shark swims up to its speed toward that creature and may make one Bite attack if it arrives in reach.