Snow Troll
A snow troll is a furred troll variant native to tundra and boreal forest worlds, with branching antlers and a coat of matted white fur that blends with snow. The antlers grow continuously and are shed in spring, and a fresh rack in midwinter means the troll fed well. It lies buried in a snowdrift with only the antlers showing, and when prey comes within reach it charges in a short sprint and gores, which can knock the target Prone. It follows with claws until its regeneration turns the fight. Fire and acid stop its healing, as they do for every troll.
- Physiology
- Giantkin, Beast
- Size
- Large
- Speed
- 30 ft.
- Armor class
- 15 (matted fur)
- Hit points
- 94 (9d10 + 45)
- Proficiency
- +3
- STR 20 +5 save +5
- DEX 12 +1 save +1
- CON 20 +5 save +5
- INT 7 -2 save -2
- WIS 12 +1 save +1
- CHA 7 -2 save -2
- Skills
- Stealth +4 , Perception +4
- Passive Perception
- 14
- Senses
- darkvision 60 ft.
- Languages
- Jotun
- Damage resistances
- cold
Traits
-
Regeneration
The troll regains 10 hit points at the start of its turn. If it took acid or fire damage since its last turn, this does not function. It dies only if it starts its turn at 0 hit points and does not regenerate.
-
Snow Camouflage
The troll has advantage on Stealth checks made to hide in snowy terrain.
Actions
-
Multiattack
The troll makes one Gore attack and one Claw attack.
-
Gore
+8 to hit · reach 5 ft.
2d8 + 5 piercing damage
A charge with the antler crown. If the snow troll moved at least 10 feet in a straight line toward the target this turn, the target takes an extra 1d8 piercing damage.
-
Claw
+8 to hit · reach 5 ft.
2d6 + 5 slashing damage
A slash from one clawed forelimb.
-
Snowdrift Ambush Bonus action
DC 16 Strength save
While hidden in snowy terrain, the snow troll moves up to its speed toward a creature without provoking opportunity attacks. If it hits a creature with a gore attack on the same turn, the target must succeed on a Strength saving throw or be knocked Prone.