PR
1/4
Squid
Squid are fished commercially across ocean worlds. They are dangerous only when cornered, which happens most often inside a net.
- Physiology
- Beast
- Size
- Medium
- Speed
- 0 ft., swim 50 ft.
- Armor class
- 12
- Hit points
- 22 (4d8 + 4)
- Proficiency
- +2
- STR 12 +1 save +1
- DEX 15 +2 save +2
- CON 12 +1 save +1
- INT 2 -4 save -4
- WIS 12 +1 save +1
- CHA 4 -3 save -3
- Skills
- Stealth +4
- Passive Perception
- 11
- Senses
- darkvision 60 ft.
- Languages
- None
- Found in
- Terran (Oceanic) , Shallows
Traits
-
Water Breathing
Can breathe only underwater.
-
Ink Cloud
Once per short rest, releases a 20-foot cloud that heavily obscures the area, then swims up to its speed.
Actions
-
Tentacles
+4 to hit · reach 10 ft.
1d8 + 2 bludgeoning damage
A creature hit is Grappled.
-
Ink and Go Reaction
When the squid takes damage, it releases a 20-foot cloud that heavily obscures the area and swims up to its speed. Once per short rest.