PR
1/4
Squonk
A squonk's skin fits badly and is covered in warts and moles, and it weeps constantly in the hemlock stands. The trail of tears is the only reliable way to find one. A hunter who bags a squonk finds the sack getting lighter on the walk home and opens it to find water and a few bubbles.
- Physiology
- Fae
- Size
- Small
- Speed
- 25 ft.
- Armor class
- 11
- Hit points
- 14 (4d6)
- Proficiency
- +2
- STR 8 -1 save -1
- DEX 12 +1 save +1
- CON 10 +0 save +0
- INT 8 -1 save -1
- WIS 13 +1 save +1
- CHA 4 -3 save -3
- Skills
- Stealth +3
- Passive Perception
- 11
- Senses
- darkvision 60 ft.
- Languages
- None
- Found in
- Woodland
Traits
-
Tear Trail
Anyone following the wet line the squonk leaves can track it without a check, in any weather short of heavy rain.
-
Dissolve
When the squonk drops to 0 hit points, or is captured and left unwatched for 1 minute, it becomes a pool of tears and bubbles. It re-forms in the same wood a week later.
Actions
-
Bite
+3 to hit · reach 5 ft.
1d4 + 1 piercing damage