PR
1
Warhound
Line units keep warhounds because a dog that has closed and locked is worth three troopers standing over a prisoner. They are trained to take the grip away from the throat and to release only at the handler's word. Pairs are used in corridors and boarding actions.
- Physiology
- Beast
- Size
- Medium
- Speed
- 40 ft.
- Armor class
- 14 (harness plate)
- Hit points
- 32 (5d8 + 10)
- Proficiency
- +2
- STR 15 +2 save +2
- DEX 14 +2 save +2
- CON 15 +2 save +2
- INT 4 -3 save -3
- WIS 13 +1 save +1
- CHA 7 -2 save -2
- Skills
- Perception +3
- Passive Perception
- 13
- Senses
- keen smell
- Languages
- None
- Found in
- Station Interior
Traits
-
Handler's Command
The warhound releases a Grappled creature only on its handler's command, or when the handler is Incapacitated.
-
Pack Tactics
The warhound has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of that creature and not Incapacitated.
Actions
-
Bite
+4 to hit · reach 5 ft.
1d8 + 2 piercing damage
If the target is of Medium size or smaller it is Grappled (escape DC 12) and Restrained.