PR
6
Whale
Whales are hunted and protected on every world that has them. A whale is dangerous only through its displacement, which will capsize any craft under fifty tons.
- Physiology
- Beast
- Size
- Gargantuan
- Speed
- 0 ft., swim 60 ft.
- Armor class
- 15 (blubber)
- Hit points
- 99 (6d20 + 36)
- Proficiency
- +3
- STR 24 +7 save +7
- DEX 8 -1 save -1
- CON 22 +6 save +9
- INT 4 -3 save -3
- WIS 15 +2 save +2
- CHA 9 -1 save -1
- Skills
- Perception +5
- Passive Perception
- 15
- Senses
- blindsight 120 ft.
- Languages
- None
- Damage resistances
- cold
- Found in
- Open Ocean
Traits
-
Hold Breath
The whale can hold its breath for an hour.
-
Not Hostile
The whale will not attack unless attacked and breaks off as soon as the attacker withdraws.
Actions
-
Tail
+10 to hit · reach 20 ft.
1d10 + 7 bludgeoning damage
The whale makes two tail attacks.
-
Roll Reaction
DC 18 Strength save
When the whale takes damage, it rolls away. Every creature and small craft within 20 feet makes a Strength saving throw or is moved 20 feet and knocked Prone.