Bestiary · Giantkin

PR 5

Yeti Warrior

High valleys tell apart the yeti that raids a yak pen from the ones that arrive in a line with worked stone axes and stop at the boundary marker. The second kind negotiate, badly and through an interpreter, over a herd that crossed a line or a shrine that was moved. Settlements that take the meeting seriously suffer no losses, and settlements that send it away lose their pens first.

Yeti Warrior, drawn at Large scale
Physiology
Giantkin
Size
Large
Speed
40 ft., climb 40 ft.
Armor class
15
Hit points
110 (13d10 + 39)
Proficiency
+3
  • STR 19 +4 save +4
  • DEX 13 +1 save +1
  • CON 17 +3 save +6
  • INT 10 +0 save +0
  • WIS 14 +2 save +2
  • CHA 11 +0 save +0
Skills
Athletics +7 , Perception +5 , Stealth +4
Passive Perception
15
Senses
darkvision 60 ft.
Languages
Jotun
Damage immunities
cold
Found in
Highland , Arctic

Traits

  • Snow Camouflage

    Has advantage on Stealth checks in snow, and cannot be tracked across it.

  • Boundary Halt

    Stops at a boundary it recognizes and waits to be met. It will not cross one first.

  • Cold-Adapted

    Takes no penalty from extreme cold and treats snow and ice as ordinary ground.

Actions

  • Multiattack

    Makes two axe attacks.

  • Stone Axe

    +7 to hit · reach 10 ft.

    2d8 + 4 slashing damage

  • Thrown Rock

    +7 to hit · medium range

    2d6 + 4 bludgeoning damage

  • Chilling Gaze

    One creature within 30 feet that can see it makes a DC 15 Constitution save, taking 5d6 cold damage and being Paralyzed until the end of its next turn on a failure, or half as much and no paralysis on a success.