Mutant
You were changed by a Rift bleed, a contaminated seam or an upbringing downwind of a hazard that was never disclosed, and the change is permanent and visible.
+1 CON +1 STR -1 CHA RA · +1
Skill Proficiencies
Survival, Intimidation
Language or Tool
Choose 1 from Any two languages, Herbalism kit, Radiation kit, Disguise kit
Starting Equipment
Origin Feature: Changed
When you take this origin, choose one damage type from acid, cold, fire, lightning, poison or radiant. You have resistance to that damage type. You have disadvantage on Persuasion checks with anyone who considers your kind unclean and advantage on Intimidation checks against them. Other changed people speak to you, shelter you, and tell you things they would not tell an ordinary questioner.