Tinkerer

Tinkerer

You repair devices that were not designed to be repaired, and you learned most of it by taking working machines apart and mostly getting them back together.

+1 DEX +1 INT

Skill Proficiencies

Technology, Sleight of Hand

Language or Tool

Choose 1 from Any two languages, Tinkerer's tools, Smith's tools, Gunsmith's tools

Starting Equipment

Tinkerer's Kit

Origin Feature: Quick Repair

Spend 10 minutes with a pile of salvage to hand, and one broken mechanism, tool or device works again for 1 hour. It then fails for good unless it is properly repaired, and you can tell the group exactly how long they have. By opening up any device of Tier I to Tier IV, you can name its fault.