Wall of Thorns
- Casting Time
- 1 action
- Duration
- Concentration, up to 10 minutes
- Range
- Medium · 120 feet
- Components
- V · S · M (a handful of thorns)
- Saving Throw
- DEX · half damage
You create a wall of tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. When the wall appears, each creature in its area makes a Dexterity saving throw, taking 7d8 piercing damage on a failed save or half as much damage on a successful one. A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters a space in the wall on a turn or ends its turn there, the creature makes a Dexterity saving throw, taking 7d8 slashing damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.
At Higher Levels
| Slot | Effect |
|---|---|
| 7th · 8d8 | The damage increases to 8d8. |
| 8th · 9d8 | The damage increases to 9d8. |
| 9th · 10d8 | The damage increases to 10d8. |
Role
- damage
- creation