Mycelai
Walking fungus folk whose colonies grow in the dark corners of the world, judge a visitor by how softly they arrive, and stay peaceful until a colony is threatened.
- Physiology
- Plant
- Size
- Medium
- Speed
- 30 ft.
- Ability scores
- Free placement
- Languages
- Common
- Lifespan
- Mature at 3, typical maximum 100 years
A Mycelai fruits from the colony already able to walk and speak. The colony outlives any individual and keeps what its members knew, so Mycelai treat a single death as minor.
Features
- Fungal Body
You are a fungus. You are immune to poison damage and to the Poisoned condition, and effects that specifically target humanoids do not affect you. You need half the usual food and no sleep beyond four hours of rest while rooted.
- Rapport Spores
As an action you release a cloud of spores in a 10-foot radius. Willing creatures in the area can communicate telepathically with you and with each other for 1 hour, to a range of 30 feet, without sharing a language.
- Distress Spores
When you take damage you can use your reaction to burst. Each creature within 5 feet must succeed on a Constitution saving throw or be Poisoned until the end of its next turn.
- Lightless Growth
You have darkvision to 60 feet and advantage on Stealth checks made in caverns, undergrowth, and other dark and damp terrain.
Warden of the Wylds
Beast Master
Circle of the Spores