PR
3
Allosaurus
An allosaurus is lighter than the tyrannosaur and faster over broken ground, and it hunts in threes. It opens with a running bite and backs off, and the pack works a target down over several passes. Preserve worlds keep them because they are cheap to feed and cannot be fenced in.
- Physiology
- Beast
- Size
- Large
- Speed
- 50 ft.
- Armor class
- 13
- Hit points
- 51 (6d10 + 18)
- Proficiency
- +2
- STR 19 +4 save +4
- DEX 13 +1 save +1
- CON 17 +3 save +3
- INT 2 -4 save -4
- WIS 12 +1 save +1
- CHA 5 -3 save -3
- Skills
- Perception +3
- Passive Perception
- 13
- Senses
- keen smell
- Languages
- None
- Found in
- Terran (Verdant) , Savanna
Traits
-
Pack Tactics
The allosaurus has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of that creature and not Incapacitated.
Actions
-
Bite
+6 to hit · reach 5 ft.
2d8 + 4 piercing damage
A bite from its toothed jaws.
-
Running Strike
The allosaurus moves up to its Speed and makes one bite attack. If the attack hits, it can move up to half its Speed away without provoking an opportunity attack.