Bestiary · Beast

PR 0

Bat

Bats colonized ship holds within a decade of the first colony runs and have been aboard ever since. A hold with bats in it has no insects in it, so most crews leave them alone.

Bat, drawn at Tiny scale
Physiology
Beast
Size
Tiny
Speed
5 ft., fly 30 ft.
Armor class
12
Hit points
1 (1d4 - 1)
Proficiency
+2
  • STR 2 -4 save -4
  • DEX 15 +2 save +2
  • CON 8 -1 save -1
  • INT 2 -4 save -4
  • WIS 12 +1 save +1
  • CHA 4 -3 save -3
Skills
Perception +3
Passive Perception
13
Senses
blindsight 60 ft., echolocation
Languages
None
Found in
Subterranean , Derelict Hull

Traits

  • Echolocation

    The bat cannot use its blindsight while Deafened.

  • Keen Hearing

    The bat has advantage on Perception checks that rely on hearing.

Actions

  • Bite

    +4 to hit · reach 5 ft.

    1d4 piercing damage

    A small bite.