Subterranean
All ground below the surface behaves the same way whatever cut it: dissolved limestone, a drained lava tube, a mine following a seam or a bored tunnel. The temperature holds within a few degrees all year, there is no sky to navigate by, and the passable route is a single path through solid rock. Losing the light is the main danger, and it happens more often than a cave-in.
Crossing it
- Navigate
- DC 15
- Forage
- DC 18
- Notice
- DC 12
There is one route, set by the rock. Light must be brought, or there is none.
In play
-
No light
Unlit passage is heavily obscured. A creature without darkvision or a light source is Blinded, and cannot take the Search action.
-
One route
There is no flanking approach a map does not show. A passage can be held by two creatures against any number.
-
Sound
Noise travels hundreds of feet and arrives from the wrong direction. Perception checks by hearing reveal that a source exists but not where it is.
-
Bad air
In a dead-end or a flooded system, a pocket of foul air counts as a Contaminated Atmosphere until it is vented or crossed.
Variations
-
Cave system
Dissolved limestone. Water-cut and branching, often with the stream that cut it still running.
-
Lava tube
A drained lava conduit, straight and round, and prone to roof collapse.
-
Deep crust
Miles down. The rock is hot enough to count as Extreme Heat without a cooled suit.
-
Flooded system
Sumps and anchialine pools. Passable only by diving, and a diver who loses the guide line cannot find the way out.
Worlds it occurs on
- City A planet whose surface is entirely built over, with no open ground and all air, water and food imported.
- Foundry World A world converted end to end into industrial plant, with an exhaust atmosphere and a day set by shifts.
- Ore A world made of one material throughout, with no biosphere and no weather, mined under contract.
- Rime A frozen world with a crystalline ice surface, cold enough that most of its atmosphere has condensed onto the ground.
- Sentient A world that is alive as a whole, rare enough that the Federation register lists four and disputes two.
- Spore A world the Myrrhiam Bloom has covered end to end, leaving a biosphere that acts under the Bloom's coordination.
- Terran (Arctic) A rocky world covered in ice for most of the year but habitable, with open water at the margin in summer.
- Terran (Arid) A hot, dry rocky world habitable at its edges, with dune seas across the interior.
- Terran (Barren) Rock and wasteland with a thin atmosphere or none, habitable but sparsely settled.
- Terran (Verdant) A rocky world with liquid water, breathable air and a magnetic field to protect them, rare and the cause of most wars.
Built for this
- Arachne Ancestry
- Dvergr Ancestry
- Knocker Ancestry
- Wererat Ancestry
- Channel of Earth-Rifting Subclass
Found here (115)
- Adult Crystal Dragon
- Adult Gem Dragon
- Adult Onyx Dragon
- Adult Red Dragon
- Arachne Brood Guard
- Arachne Brood Mother
- Arachne Stalker
- Basilisk
- Bat
- Black Annis
- Boggard Swamp Shaman
- Bugbear
- Cargo Automaton
- Carrion Crawler
- Cave Gargoyle
- Chasm Spider
- Coal Construct
- Cragbeak
- Crystal Dragon Hatchling
- Crystal Elemental
- D'horvakk Brood Guard
- D'horvakk Dunerider
- D'horvakk Tunneller
- Dire Bat
- Draekhir Matriarch
- Dust Mephit
- Dvergr Stone Shaman
- Dvergr Warrior
- Dwarf
- Dwarf Artificer
- Dwarf Miner
- Dwarf Veteran
- Dwarf Warrior
- Dyryth
- Earth Elemental
- Earth Wyrm
- Elder Crystal Dragon
- Elder Gem Dragon
- Elder Ifrit
- Elder Onyx Dragon
- Elder Red Dragon
- Elder Wyrm
- Ember Dwarf
- Ember Mephit
- Fire Beetle
- Fire Giant
- Fire Giant Chosen
- Fire Wyrm
- Fish Devil
- Fomorian
- Gem Beetle
- Gem Dragon Hatchling
- Giant Ant
- Giant Centipede
- Giant Rock Snail
- Giant Rock Spider
- Gnome
- Goblin
- Green Ooze
- Grimlock
- Hook Hulk
- Imp
- Kallikantzaros
- Knocker
- Kobold Miscreant
- Lich
- Magma Elemental
- Merrow
- Minor Earth Elemental
- Minor Fire Elemental
- Minotaur
- Minotaur Chieftain
- Morlock
- Mountain Troll
- Mycelai
- Mycelai Elder
- Mycelai Scout
- Myr'Khruul Abomination
- Myr'Khruul Adept
- Myr'Khruul Drone
- Myr'Khruul Hive Mind
- Myr'Khruul Invoker
- Myr'Khruul Minder
- Myr'Khruul Mindmaester
- Myr'Khruul Parasite
- Myr'Khruul Stalker
- Njordir
- Njordir Acolyte
- Njordir Sage
- Ogre
- Oni Warrior
- Onyx Dragon Hatchling
- Primitive Troglodyte
- Rarog
- Rust Ripper
- Sea Hag
- Stone Giant
- Talonbear
- Terran Drake
- Throttler
- Thuul Hive Guard
- Thuul Hive Matriarch
- Thuul Hive Patriarch
- Troglodyte
- Troll King
- Undead Pirate Captain
- Void Crawler
- Voidray
- Wasteland Hunter
- Water Sprite
- Wyrm
- Young Crystal Dragon
- Young Gem Dragon
- Young Onyx Dragon
- Young Red Dragon