PR
2
Ogre
Ogres take work from whoever feeds them. Once an ogre decides how to solve a problem, it keeps at that approach: an ogre that has decided a door is the problem keeps hitting the door.
- Physiology
- Giantkin
- Size
- Large
- Speed
- 40 ft.
- Armor class
- 13 (hide armor)
- Hit points
- 59 (7d10 + 21)
- Proficiency
- +2
- STR 19 +4 save +4
- DEX 8 -1 save -1
- CON 16 +3 save +3
- INT 5 -3 save -3
- WIS 7 -2 save -2
- CHA 7 -2 save -2
- Skills
- Athletics +6 , Intimidation +0
- Passive Perception
- 8
- Senses
- darkvision 60 ft.
- Languages
- Common, Jotun
- Found in
- Desert , Subterranean
Actions
-
Greatclub
+6 to hit · reach 10 ft.
2d8 + 4 bludgeoning damage
A club made from a trimmed tree trunk.
-
Javelin
+6 to hit · medium range
2d6 + 4 piercing damage
A thrown javelin.