Myr'Khruul Minder
A minder is the Myr'Khruul a colony produces when a parasite takes a host worth keeping but the pairing falls short of a mindmaester. It thinks and speaks on its own and runs a work gang of drones, chamber by chamber and shift by shift, while the mindmaester attends to the colony as a whole. A minder can be reasoned with, and it remembers the conversation.
- Physiology
- Aberration
- Size
- Medium
- Speed
- 30 ft., climb 20 ft.
- Armor class
- 16
- Hit points
- 120 (16d8 + 48)
- Proficiency
- +3
- STR 13 +1 save +1
- DEX 15 +2 save +2
- CON 16 +3 save +3
- INT 18 +4 save +7
- WIS 16 +3 save +6
- CHA 15 +2 save +2
- Skills
- Insight +6 , Perception +6
- Passive Perception
- 16
- Senses
- darkvision 120 ft., telepathy 60 ft.
- Languages
- Myr, Common
- Damage resistances
- psychic
- Found in
- Subterranean , Derelict Hull
Spells
Channels with INT. Save DC 15, spell attack +7 .
Holds the work gang together by thought and keeps one channel private to itself.
Traits
-
Independent Mind
The minder has an individual mind. It takes its own turn when the colony's voice is silenced or its mindmaester is killed, and effects that target a hive mind reach it as a single creature.
-
Work Gang
Myr'Khruul of a lower rating within 60 feet of the minder act on its initiative and have advantage on attack rolls against a creature the minder can see.
Actions
-
Multiattack
The minder makes two Tentacle attacks.
-
Tentacle
+5 to hit · reach 10 ft.
2d8 + 2 bludgeoning damage
On a hit the target is Grappled, and the minder can move at its full speed while grappling one creature of its size or smaller.
-
Mind Spike
DC 15 Intelligence save
One creature within 60 feet takes 6d8 psychic damage on a failed save, or half as much on a success. On a failure the target cannot take reactions until the end of its next turn.
-
Direct Drone Bonus action
One Myr'Khruul within 60 feet moves up to its speed and makes one attack. The minder cannot use this on a creature it cannot reach by telepathy.