Spell Catalog · Ether-Rifting

Phantasm

Level 3 Ether Concentration
Casting Time
1 action
Duration
Concentration, up to 10 minutes
Range
Medium · 60 feet
Components
V · S

You create an illusion inside a 20-foot cube within range: a squad, a bulkhead, a fire, or a drop where the floor is solid. The image includes sound, smell, and temperature, and as a bonus action you can move it within the cube. Anything that touches the image passes through it. A creature that uses its action to examine the image makes an Intelligence (Investigation) check against your spell save DC, and on a success it sees the illusion for what it is and thereafter sees faintly through it.

At Higher Levels

Slot Effect
4th The cube grows by 10 feet on a side for each slot level above 3rd.
6th At 6th level and above the illusion no longer requires concentration and lasts 1 hour.

The seeming line

A line opens low and forks. Where you go from here depends on what you took to get here.

  1. L1 Guise you came from here
  2. L2 Unseen (concealment)
  3. L2 Veil (smearing)
  4. L3 Phantasm (external)

Role

  • utility
  • control

Class Access