- Casting Time
- 1 action
- Duration
- Concentration, up to 10 minutes
- Range
- Medium · 60 feet
- Components
- V · S
You create an illusion inside a 20-foot cube within range: a squad, a bulkhead, a fire, or a drop where the floor is solid. The image includes sound, smell, and temperature, and as a bonus action you can move it within the cube. Anything that touches the image passes through it. A creature that uses its action to examine the image makes an Intelligence (Investigation) check against your spell save DC, and on a success it sees the illusion for what it is and thereafter sees faintly through it.
At Higher Levels
| Slot | Effect |
|---|---|
| 4th | The cube grows by 10 feet on a side for each slot level above 3rd. |
| 6th | At 6th level and above the illusion no longer requires concentration and lasts 1 hour. |
The seeming line
A line opens low and forks. Where you go from here depends on what you took to get here.
Role
- utility
- control