Rust Ripper
A rust ripper is not aggressive. It eats iron, can smell it through a pack, and can destroy a party's equipment in under a minute.
- Physiology
- Monster
- Size
- Medium
- Speed
- 40 ft.
- Armor class
- 14 (natural armor)
- Hit points
- 27 (5d8 + 5)
- Proficiency
- +2
- STR 13 +1 save +1
- DEX 12 +1 save +1
- CON 13 +1 save +1
- INT 2 -4 save -4
- WIS 13 +1 save +1
- CHA 6 -2 save -2
- Skills
- Perception +3
- Passive Perception
- 13
- Senses
- darkvision 60 ft.
- Languages
- None
- Found in
- Subterranean , Debris Shoal
Traits
-
Iron Scent
Can smell ferrous metal within 30 feet.
Actions
-
Antennae
A touch from its antennae.
-
Corrode
DC 11 Dexterity save
The rust ripper touches one nonmagical ferrous object that is not being worn or carried, and the object is destroyed. If the object is being worn or carried, its owner makes a Dexterity saving throw to avoid the touch. Armor touched this way takes a permanent penalty of 1 to the Armor Class it grants, and is destroyed at a penalty of 5. A weapon touched this way takes a permanent penalty of 1 to attack and damage, and is destroyed at a penalty of 5.
-
Bite
+3 to hit · reach 5 ft.
1d8 + 1 piercing damage
The rust ripper bites only targets not made of iron.