Bestiary · Monster

PR 1/2

Rust Ripper

A rust ripper is not aggressive. It eats iron, can smell it through a pack, and can destroy a party's equipment in under a minute.

Rust Ripper, drawn at Medium scale
Physiology
Monster
Size
Medium
Speed
40 ft.
Armor class
14 (natural armor)
Hit points
27 (5d8 + 5)
Proficiency
+2
  • STR 13 +1 save +1
  • DEX 12 +1 save +1
  • CON 13 +1 save +1
  • INT 2 -4 save -4
  • WIS 13 +1 save +1
  • CHA 6 -2 save -2
Skills
Perception +3
Passive Perception
13
Senses
darkvision 60 ft.
Languages
None
Found in
Subterranean , Debris Shoal

Traits

  • Iron Scent

    Can smell ferrous metal within 30 feet.

Actions

  • Antennae

    A touch from its antennae.

  • Corrode

    DC 11 Dexterity save

    The rust ripper touches one nonmagical ferrous object that is not being worn or carried, and the object is destroyed. If the object is being worn or carried, its owner makes a Dexterity saving throw to avoid the touch. Armor touched this way takes a permanent penalty of 1 to the Armor Class it grants, and is destroyed at a penalty of 5. A weapon touched this way takes a permanent penalty of 1 to attack and damage, and is destroyed at a penalty of 5.

  • Bite

    +3 to hit · reach 5 ft.

    1d8 + 1 piercing damage

    The rust ripper bites only targets not made of iron.