Myr'Khruul Hive Mind
A hive mind is where a Myr'Khruul colony's shared cognition concentrates. It does not move, and every Myr'Khruul within a mile acts on its orders.
- Physiology
- Aberration
- Size
- Huge
- Speed
- 10 ft.
- Armor class
- 18 (membrane and shell)
- Hit points
- 207 (18d12 + 90)
- Proficiency
- +4
- STR 16 +3 save +3
- DEX 12 +1 save +1
- CON 21 +5 save +5
- INT 22 +6 save +10
- WIS 20 +5 save +9
- CHA 20 +5 save +9
- Skills
- Arcana +10 , Insight +9 , Perception +9 , Investigation +10
- Passive Perception
- 19
- Senses
- blindsight 120 ft., truesight 60 ft., telepathy 5280 ft.
- Languages
- Myr
- Damage resistances
- bludgeoning, piercing
- Damage immunities
- psychic
- Condition immunities
- charmed , frightened , prone , blinded
- Found in
- Subterranean , Derelict Hull
Spells
Channels with INT. Save DC 18, spell attack +10 .
The hive mind casts without gesture or speech. Its spells are carried outward through the colony.
- At will Detect Thoughts , Message , Mind Bond
- 3/day each Dominate Person , Hold Monster , Telepathic Bond
- 1/day each Mass Suggestion , Feedback , Modify Memory
Traits
-
Colony Command
Every Myr'Khruul within a mile acts on the hive mind's initiative and cannot be Charmed or Frightened.
-
Legendary Resistance
Twice per day, when it fails a saving throw, it may choose to succeed instead.
Actions
-
Tendril
+10 to hit · reach 20 ft.
3d10 + 6 psychic damage
Two attacks. A creature hit is Restrained.
-
Dominate
DC 18 Wisdom save
One creature within 120 feet is Charmed and acts on the hive mind's orders for one minute on a failed save, repeating the save at the end of each of its turns.
-
Break the Mind
DC 18 Intelligence save
Each creature within 60 feet takes 10d8 psychic damage and is Stunned until the end of its next turn on a failed save, or half damage on a success. Recharges on a 5 or 6.
-
Shift the Damage Reaction
When the hive mind takes damage, one Myr'Khruul of its choice within 60 feet takes the damage instead. If no Myr'Khruul is within 60 feet, this cannot be used.
-
Mind Gag Legendary
DC 18 Wisdom save
One creature the hive mind can see within 120 feet makes a Wisdom saving throw or takes 3d8 psychic damage and cannot speak until the end of its next turn.
-
Move the Brood Legendary
Up to three Myr'Khruul within a mile move up to their speed. They do not need to be able to see anything.
-
One Voice Legendary
DC 18 Intelligence save
Costs two legendary actions. Every creature within 60 feet makes an Intelligence saving throw or is Stunned until the end of its next turn.