Bestiary · Giantkin

Troll PR 7

Mountain Troll

Mountain trolls are a heavier-framed troll adapted to cold and thin air, with the same regeneration. They hold cave systems above the treeline and descend in winter.

Mountain Troll, drawn at Huge scale
Physiology
Giantkin, Beast
Size
Huge
Speed
30 ft., climb 20 ft.
Armor class
16 (stone-crusted hide)
Hit points
126 (11d12 + 55)
Proficiency
+3
  • STR 22 +6 save +6
  • DEX 11 +0 save +0
  • CON 21 +5 save +8
  • INT 7 -2 save -2
  • WIS 10 +0 save +0
  • CHA 8 -1 save -1
Skills
Athletics +9 , Perception +3
Passive Perception
13
Languages
Jotun
Damage resistances
cold
Found in
Highland , Subterranean

Traits

  • Regeneration

    Regains 15 hit points at the start of its turn. If it took acid or fire damage since its last turn, this does not function. It dies only if it starts its turn at 0 hit points and does not regenerate.

  • Cold-Adapted

    Suffers no penalty from extreme cold or thin atmosphere.

Actions

  • Claws

    +9 to hit · reach 10 ft.

    2d8 + 6 slashing damage

    Two attacks.

  • Rockfall

    DC 17 Dexterity save

    A 15-foot square within 60 feet. Each creature in it takes 5d10 bludgeoning damage on a failed save, or half as much on a success. Recharges on a 5 or 6.

  • Relentless Advance Reaction

    When the mountain troll takes damage that is not acid or fire, it moves up to half its speed toward the attacker without provoking opportunity attacks.