Young Crystal Dragon
Young crystals live on gem-rich ground such as Drakenstone Isle and blend into it until they choose to be seen. They prefer diplomacy, and a visitor often hears a young crystal's telepathic voice before seeing the dragon.
- Physiology
- Draconian
- Size
- Large
- Speed
- 40 ft., fly 80 ft.
- Armor class
- 17 (hardening scale)
- Hit points
- 123 (13d10 + 52)
- Proficiency
- +3
- STR 19 +4 save +4
- DEX 10 +0 save +3
- CON 19 +4 save +7
- INT 16 +3 save +3
- WIS 14 +2 save +5
- CHA 17 +3 save +3
- Skills
- Perception +5 , Stealth +3
- Passive Perception
- 15
- Senses
- blindsight 30 ft., darkvision 120 ft., telepathy 60 ft.
- Languages
- Common, Draconic
- Damage resistances
- psychic
- Damage immunities
- radiant
- Found in
- Subterranean , Rift Breach , Settlement
Traits
-
Refracting Hide
Ranged attacks that deal radiant or lightning damage have disadvantage against it.
Actions
-
Multiattack
The dragon makes one Bite attack and two Claw attacks.
-
Bite
+7 to hit · reach 10 ft.
2d10 + 4 piercing damage
A bite from the dragon's jaws.
-
Claw
+7 to hit · reach 5 ft.
2d6 + 4 slashing damage
A claw strike from the dragon's forelimb.
-
Refraction Breath
DC 15 Dexterity save
The dragon exhales in a 30-foot cone. Each creature in it makes a Dexterity saving throw, taking 9d6 radiant damage on a failure and half as much on a success. A creature that fails is also Blinded until the end of its next turn. Recharges on a roll of 5 or 6 on a d6 at the start of the dragon's turn.