Settlement
Any ground where built structure sets the terms, from a frontier compound of two hundred to a level of a City world. Ruins belong here too: the walls still stand, the sightlines follow the original layout, and anything living there uses the building for shelter. Every encounter falls under a jurisdiction, and in a ruin the jurisdiction is whatever authority survived.
Crossing it
- Navigate
- DC 8
- Forage
- DC 15
- Notice
- DC 15
Locals can give directions, and they will remember being asked.
In play
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Enclosed
Encounter distance is Close to Medium throughout. Ranged weapons lose their advantage past the end of the street.
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Hard cover
Masonry and structure give three-quarters cover almost anywhere. An encounter here is fought from corners.
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Vertical
Roofs, levels and shafts add vertical layers to the encounter, reached by climb, lift or permit.
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Witnesses
In a living settlement, any action taken in the open is known to someone within the hour. In an abandoned one, it goes unobserved.
Variations
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Occupied
People, law and a market. Foraging means buying, and an alarm brings a response.
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Ruin
Standing structure with no jurisdiction, and collapse is the main hazard.
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Undercity
Built ground that has been built over. Subterranean rules for light apply throughout.
Worlds it occurs on
- City A planet whose surface is entirely built over, with no open ground and all air, water and food imported.
- Foundry World A world converted end to end into industrial plant, with an exhaust atmosphere and a day set by shifts.
- Terran (Arctic) A rocky world covered in ice for most of the year but habitable, with open water at the margin in summer.
- Terran (Arid) A hot, dry rocky world habitable at its edges, with dune seas across the interior.
- Terran (Barren) Rock and wasteland with a thin atmosphere or none, habitable but sparsely settled.
- Terran (Verdant) A rocky world with liquid water, breathable air and a magnetic field to protect them, rare and the cause of most wars.
Found here (228)
- Accursed Khaos Crawler
- Aculeus
- Adult Crystal Dragon
- Adult Golden Dragon
- Adult Silver Dragon
- Animated Armor
- Anointed Husk
- Archfae
- Archlich
- Assassin
- Aurelion Adjudicator
- Aurelion Aristocrat
- Aurelion High Guard
- Aurelion Phoenix
- Avarii Archivist
- Axiom Sentinel
- Axis Executor
- Banshee
- Barbatos
- Boggart
- Bone Golem
- Bronze Statue
- Bronzehide Bull
- Bugbear Enforcer
- Canine
- Captain of the Guard
- Carrion Crawler
- Carrion Demon
- Carrion Hulk
- Cat Sith
- Catenarius
- Celestial Guardian
- Chimera
- Chosen of Khaos
- Clay Golem
- Coatl
- Colony Engineer
- Crawling Hand
- Creed Sanctified
- Creed Seraphim
- Cult Priest
- Cultist
- Cursed Tyrant
- Cyber Assassin
- Cybernetic Hacker
- Death Knight
- Deceiver Demon
- Dire Bat
- Dire Canine
- Doctrine-Warden
- Domovoi
- Duende
- ESC Enforcer
- ESC Officer
- ESC Sector Commander
- Echelon Corporation Drone
- Echelon Corporation Executive
- Elder Crystal Dragon
- Elder Golden Dragon
- Elder Ifrit
- Elder Silver Dragon
- Elder Vampire
- Elf
- Elf Acolyte
- Elf Sage
- Ettin
- Facestealer
- Failed Experiment
- Fallen Mythar
- Fanatic Cultist
- Fiend
- Flaming Skull
- Flesh Golem
- Frontier Aviator
- Furia
- Gargoyle
- Ghost
- Ghoul Crawler
- Gluttony Demon
- Gourd Golem
- Green Ooze
- HDF Robo-Hound
- Halcyion Bio-Modder
- Halcyion Champion
- Halcyion Chaplain
- Halcyion Crusader Knight
- Halcyion Engineer
- Halcyion Holy Knight
- Halcyion Preceptor
- Halcyion Tech-Priest
- Hazmat Scientist
- Headless Horseman
- Hedge Witch
- Helionic Adjudicator
- Helionic Angel
- Helionic Bellator
- Helionic Cherubim
- Helionic Herald
- Helionic Hound
- Hill Giant
- Hobgoblin Warrior
- Hollow Hunter
- Hollow Revenant
- Homunculus
- Human Pilgrim
- Hunting Hound
- Husk
- Ice Giant Star Raider
- Illusion Wizard
- Inkwell Imp
- Iron Golem
- Irradiated Scorpion
- Kallikantzaros
- Khaos Abomination
- Kikimora
- Knight's Squire
- Korred
- Lamia
- Lich
- Lutzelfrau
- Masked Vigilante
- Master Thief
- Mastiff
- Match Elemental
- Medusa
- Mimic
- Minotaur
- Minotaur Chieftain
- Minotaur Gladiator
- Miseria
- Mogwai
- Monster Hunter
- Mummy
- Mutant Cutthroat
- Mutant Hound
- Mythar
- Mythar Solar Sentinel
- Mytharil Steel Sentinel
- Naga
- Necrolich
- Necromancer
- Necromancer Hierophant
- Night Hag
- Njordir
- Njordir Acolyte
- Njordir Sage
- Nosferatu
- Ogre Pit Boss
- Ogre Witch
- Oni Warrior
- Orc
- Orc Champion
- Orc Chieftain
- Orc Hunter
- Orc Warrior
- Outlaw Gunslinger
- Ovinnik
- Pachydon Bulwark
- Pact Devil
- Panther
- Pierrot Cat
- Plague Cleric
- Plague Demon
- Poltergeist
- Pseudo-Dragon
- Pugilist
- Rana
- Raven
- Reliquary Skull
- Revenant
- Riftwork Attendant
- Root Revenant
- Satyr Entertainer
- Saurian Old One
- Scroll Golem
- Sentry Drone
- Sentry Spider
- Sin Eater
- Skeleton
- Skeleton Soldier
- Skeleton Veteran
- Skeleton Warlord
- Skeleton Warrior
- Solar Drake
- Solir
- Solir Acolyte
- Solir Sage
- Solir Warrior
- Sphinx
- Spore Soldier
- Spriggan
- Stone Golem
- Succubus
- Swashbuckler
- Syndicate Underboss
- Tentator
- Thornvine
- Town Guard
- Troll
- Troll King
- Undead Mage
- Vampire
- Vampire Archon
- Vampire Lord
- Vampire Spawn
- Vanir
- Vanir Acolyte
- Vanir Sage
- Veteran Barbarian
- Vorax
- Wasteland Hunter
- Wasteland Mutant
- Wasteland Raider
- Wasteland Survivor
- Wasteland Warrior
- Wasteland Witch
- Werewolf
- Wight
- Wight Lord
- Will-o'-Wisp
- Witch Hunter
- Worg
- Wraith
- Young Crystal Dragon
- Young Golden Dragon
- Young Silver Dragon
- Zombie
- Zombie Maiden