Bestiary · Humanoid

Human PR 3

Swashbuckler

The Italian schools taught the point over the edge, as geometry: line, measure and tempo, drilled until they were reflex. A graduate fights on a staircase by choice, uses the off hand more than the sword hand, and spends the first exchange working out how the other one was taught. A swashbuckler shows off on purpose, because a distracted opponent has already lost the tempo.

Swashbuckler, drawn at Medium scale
Physiology
Humanoid
Size
Medium
Speed
30 ft.
Armor class
15
Hit points
71 (11d8 + 22)
Proficiency
+2
  • STR 11 +0 save +0
  • DEX 18 +4 save +6
  • CON 14 +2 save +2
  • INT 13 +1 save +1
  • WIS 12 +1 save +1
  • CHA 16 +3 save +3
Skills
Acrobatics +6 , Athletics +2 , Performance +5 , Persuasion +5
Passive Perception
11
Languages
Common
Found in
Settlement , Coastline

Equipment

Traits

  • Measure and Tempo

    When it hits a creature with a rapier attack and no other creature is within 5 feet of that target, it deals an extra 2d6 damage.

  • School Insight

    After one round against a creature, the swashbuckler identifies how that creature was trained and gains a +2 bonus to Armor Class against it for the rest of the fight.

Actions

  • Multiattack

    The swashbuckler makes two Rapier attacks.

  • Rapier

    +6 to hit · reach 5 ft.

    1d8 + 4 piercing damage

  • Main-Gauche

    +6 to hit · reach 5 ft.

    1d4 + 4 piercing damage

  • Give Ground Bonus action

    The swashbuckler takes the Disengage action and moves up to half its speed.

  • Parry Reaction

    The swashbuckler adds 2 to its Armor Class against one melee attack that would hit it.