Troll
Trolls are found in marshes and ruined holds and fight by advancing until they are killed. Acid and fire are the only things that stop the regeneration.
- Physiology
- Giantkin, Beast
- Size
- Large
- Speed
- 30 ft.
- Armor class
- 15 (rubbery hide)
- Hit points
- 94 (9d10 + 45)
- Proficiency
- +3
- STR 19 +4 save +4
- DEX 13 +1 save +1
- CON 20 +5 save +5
- INT 7 -2 save -2
- WIS 9 -1 save -1
- CHA 7 -2 save -2
- Skills
- Perception +2
- Passive Perception
- 12
- Languages
- Jotun
- Found in
- Wetland , Settlement
Traits
-
Regeneration
Regains 10 hit points at the start of its turn. If it took acid or fire damage since its last turn, this does not function. It dies only if it starts its turn at 0 hit points and does not regenerate.
Actions
-
Claws
+7 to hit · reach 5 ft.
2d6 + 4 slashing damage
Two attacks.
-
Bite Bonus action
+7 to hit · reach 5 ft.
1d10 + 4 piercing damage
A bite from its jaws.
-
Relentless Advance Reaction
When the troll takes damage that is not acid or fire, it moves up to half its speed toward the attacker without provoking opportunity attacks and may make one Bite attack if it arrives in reach.