Bestiary · Humanoid

Human PR 6

Wasteland Warrior

A wasteland warrior wears cargo trousers and a cut-down vest, with a long blade worn across her back and kept sharper than anything else in the settlement. Guns fail in the wasteland for want of powder, parts or a clean barrel, and the warriors who outlive them learned to fight with steel. Her name goes ahead of her down the road, and hostile creatures that have heard of her can be Frightened when combat begins.

Wasteland Warrior, drawn at Medium scale
Physiology
Humanoid
Size
Medium
Speed
35 ft.
Armor class
16 (scavenged plating, light enough to move in)
Hit points
105 (14d8 + 42)
Proficiency
+3
  • STR 15 +2 save +2
  • DEX 19 +4 save +7
  • CON 16 +3 save +3
  • INT 12 +1 save +1
  • WIS 15 +2 save +5
  • CHA 14 +2 save +2
Skills
Acrobatics +7 , Athletics +5 , Intimidation +5 , Survival +5
Passive Perception
12
Languages
Common
Found in
Desert , Farmland , Debris Shoal , Settlement

Traits

  • Dread Reputation

    At the start of combat, every hostile creature that has heard of her makes a Wisdom saving throw against DC 14 or is Frightened of her until the end of its first turn.

  • Keen Edge

    Her blade attacks score a critical hit on a roll of 19 or 20.

  • Hard Country

    She is immune to the Exhausted condition from heat, thirst or bad air.

Actions

  • Multiattack

    She makes three Long Blade attacks.

  • Long Blade

    +7 to hit · reach 5 ft.

    1d10 + 4 slashing damage

    A slash from a single-edged long blade.

  • Cut Through

    DC 15 Dexterity save

    She moves up to 20 feet in a straight line without provoking opportunity attacks. Every creature she passes makes a Dexterity saving throw, taking 4d8 slashing damage on a failure and half as much on a success. Recharges after she rolls a 5 or 6 on a d6 at the start of her turn.

  • Parry Reaction

    When she is hit by a melee attack she can see, she adds 3 to her armor class against that attack.