Bestiary · Humanoid

Elf PR 8

Elf Sage

An elf sage has held its house's Channel long enough to shape it, and can turn any spell it casts to the house's element. Sages keep the sanctums and archives of the old holds and are consulted on questions of lineage and of the Rift.

Physiology
Humanoid, Elemental
Size
Medium
Speed
30 ft.
Armor class
16 (channel-woven mantle)
Hit points
135 (18d8 + 54)
Proficiency
+3
  • STR 11 +0 save +0
  • DEX 17 +3 save +3
  • CON 16 +3 save +6
  • INT 20 +5 save +8
  • WIS 18 +4 save +7
  • CHA 16 +3 save +3
Skills
Arcana +8 , History +8 , Insight +7 , Perception +7
Passive Perception
17
Senses
darkvision 120 ft.
Languages
Common, Elvish, Primordial
Damage resistances
rift, psychic
Found in
Settlement

Equipment

Spells

Channels with INT. Save DC 16, spell attack +8 .

Casts from its house's Channel and may turn the damage of any spell to that element.

Traits

  • Elemental Mastery

    Channels the element its house was shaped from, and may change the damage type of any channeled attack to that Channel's element.

  • Held Open

    Concentration on a spell is not broken by damage below 20.

Actions

  • Channeled Lance

    +8 to hit · long range

    1d10 + 5 rift damage

    Three attacks. A creature hit by two or more takes an extra 2d8 damage of the house's element and, until the end of the sage's next turn, cannot gain resistance to it by any means.

  • Unmake the Weave

    DC 16 Constitution save

    One creature within 90 feet takes 10d8 rift damage on a failed save, or half as much on a success. On a failure any spell it was concentrating on ends.

  • The House Answers Reaction

    When the sage or an ally within 30 feet takes damage of the house's element, the damage is reduced to 0, and the sage may add half the damage prevented as extra damage of that element to the next channeled attack it makes before the end of its next turn. Three times per day.