Bestiary · Undead

Zombie PR 1/4

Zombie

Zombies do not flank, retreat, or stop when a limb comes off. Plague worlds and mass graves produce them in large numbers.

Zombie, drawn at Medium scale
Physiology
Undead
Size
Medium
Speed
20 ft.
Armor class
11
Hit points
22 (3d8 + 9)
Proficiency
+2
  • STR 14 +2 save +2
  • DEX 6 -2 save -2
  • CON 16 +3 save +3
  • INT 3 -4 save -4
  • WIS 6 -2 save +0
  • CHA 5 -3 save -3
Passive Perception
8
Senses
darkvision 60 ft.
Languages
None
Damage immunities
poison
Condition immunities
poisoned
Found in
Settlement

Traits

  • Undead Fortitude

    If damage reduces it to 0 hit points, it makes a Constitution save against a DC of 5 plus the damage taken, dropping to 1 hit point instead on a success. Radiant damage and critical hits prevent the save.

Actions

  • Slam

    +4 to hit · reach 5 ft.

    1d8 + 2 bludgeoning damage

    A blow from both arms.

  • Grab Reaction

    DC 12 Strength save

    When a creature within 5 feet moves away from the zombie, that creature makes a Strength saving throw or its movement ends.