Bestiary · Fae

PR 3

Spriggan

Spriggans guard the burial mounds on the moors, which have gone unrobbed for four thousand years. A spriggan lets a party lift the turf and the first flat stone, then swells to Large size and attacks with its club. Spriggans ride the whirlwind that takes a whole field of cut hay, and the district blames them for its changelings, sometimes rightly.

Spriggan, drawn at Small scale
Physiology
Fae
Size
Small
Speed
30 ft.
Armor class
15
Hit points
66 (12d6 + 24)
Proficiency
+2
  • STR 14 +2 save +2
  • DEX 15 +2 save +2
  • CON 15 +2 save +2
  • INT 10 +0 save +0
  • WIS 13 +1 save +1
  • CHA 11 +0 save +0
Skills
Athletics +4 , Stealth +4
Passive Perception
11
Senses
darkvision 60 ft.
Languages
Sylvan
Found in
Settlement , Grassland

Traits

  • Barrow Bound

    The spriggan will not leave the mound or cache it guards, and it regains 5 hit points at the start of each of its turns while within 30 feet of it.

Actions

  • Multiattack

    The spriggan makes two Club attacks.

  • Club

    +4 to hit · reach 5 ft.

    2d6 + 2 bludgeoning damage

  • Swell

    The spriggan becomes Large until the end of its next turn. While Large, its reach is 10 feet, its club attacks deal an extra 2d6 damage, and it has advantage on Strength checks and Strength saves.

  • Whirlwind

    Flying dust and cut grass fill a 20-foot radius centered on the spriggan. Each creature in it makes a DC 12 Strength save or is knocked Prone and Blinded until the end of its next turn.