Njordir PR
1
Njordir
Njordir are taller and heavier than their elven kin and trace their line to vaults cut into living rock. They recite the history of those vaults in cycles and can say which century a passage was widened.
- Physiology
- Humanoid, Elemental
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 15 (stone-scale)
- Hit points
- 39 (6d8 + 12)
- Proficiency
- +2
- STR 15 +2 save +2
- DEX 13 +1 save +1
- CON 15 +2 save +2
- INT 13 +1 save +1
- WIS 15 +2 save +2
- CHA 12 +1 save +1
- Skills
- Survival +4 , History +3 , Athletics +4
- Passive Perception
- 12
- Senses
- darkvision 60 ft.
- Languages
- Njordhalla, Common
- Damage resistances
- poison
- Found in
- Settlement , Subterranean
Equipment
Traits
-
Stoneborn Resilience
The njordir has advantage on saving throws against poison.
Actions
-
Warhammer
+4 to hit · reach 5 ft.
1d10 + 2 bludgeoning damage
A strike from a short-hafted warhammer.
-
Brace Reaction
When an effect would move the njordir against its will or knock it Prone while it stands on stone or soil, it does not move and does not fall. Once per short or long rest.