Bestiary · Fiend

PR 8

Rana

The ranae are large toad demons named for the frogs of the plague that came up out of the river. They arrive in numbers when a demon lord means to ruin a place. They leap into a formation and hold it with bite and claw while their stench poisons nearby creatures.

Rana, drawn at Large scale
Physiology
Fiend
Size
Large
Speed
30 ft.
Armor class
16 (natural armor)
Hit points
136 (13d10 + 65)
Proficiency
+3
  • STR 19 +4 save +4
  • DEX 17 +3 save +3
  • CON 20 +5 save +5
  • INT 5 -3 save -3
  • WIS 12 +1 save +1
  • CHA 13 +1 save +1
Skills
Athletics +7
Passive Perception
11
Senses
darkvision 120 ft., telepathy 120 ft.
Languages
Netherspeech
Damage resistances
cold, fire, lightning
Damage immunities
poison
Condition immunities
poisoned
Found in
Settlement , Wetland , The Nine Hells

Traits

  • Stench

    A creature that starts its turn within 10 feet makes a DC 16 Constitution saving throw or is Poisoned until the start of its next turn. A creature that succeeds is immune to this stench for 24 hours.

Actions

  • Multiattack

    The rana makes one Bite attack and two Claw attacks.

  • Bite

    +7 to hit · reach 5 ft.

    2d10 + 4 piercing damage

    A mouth wide enough to take a head.

  • Claw

    +7 to hit · reach 5 ft.

    2d6 + 4 slashing damage

    A swipe from its webbed, hooked claws.

  • Leap Bonus action

    The rana jumps up to 30 feet without provoking opportunity attacks.