Orc Warrior
Orc warriors are raiders who have survived enough raids to hold rank in a warband. They wear plate stripped from earlier fights and lead from the front, since a warband takes orders only from whoever is there. They are found on frontier worlds and in raider holds.
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 15 (scavenged plate)
- Hit points
- 52 (7d8 + 21)
- Proficiency
- +2
- STR 18 +4 save +6
- DEX 12 +1 save +1
- CON 16 +3 save +5
- INT 10 +0 save +0
- WIS 11 +0 save +0
- CHA 12 +1 save +1
- Skills
- Athletics +6 , Intimidation +3
- Passive Perception
- 10
- Senses
- darkvision 60 ft.
- Languages
- Common, Orcish
- Found in
- Terran (Verdant) , Settlement
Equipment
Traits
-
Fights On
The first time the warrior drops to 0 hit points, it drops to 1 instead and its speed increases by 10 feet until the end of its next turn.
Actions
-
Greataxe
+6 to hit · reach 5 ft.
1d12 + 4 slashing damage
A two-handed chop with the warrior's greataxe.
-
Roar Bonus action
DC 11 Wisdom save
Each hostile creature within 30 feet that can hear the warrior is Frightened until the end of its next turn on a failed save.
-
Retaliate Reaction
When a creature within 10 feet damages the warrior, it makes one Greataxe attack against that creature.