Human PR
2
ESC Enforcer
The Corps exists to make Echelon's contracts self-executing. An enforcer serves notice and takes possession, and is indemnified for whatever the taking required.
Echelon Corporation
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 15 (corps plate)
- Hit points
- 52 (8d8 + 16)
- Proficiency
- +2
- STR 15 +2 save +2
- DEX 15 +2 save +2
- CON 15 +2 save +4
- INT 11 +0 save +0
- WIS 12 +1 save +1
- CHA 11 +0 save +0
- Skills
- Intimidation +2 , Athletics +4
- Passive Perception
- 11
- Languages
- Common
- Found in
- Settlement , Station Interior
Equipment
Traits
-
Indemnified
The enforcer does not break off an enforcement action because of a threat of legal consequence.
Actions
-
Submachine Gun
+4 to hit · close range
1d10 + 2 ballistic damage
The enforcer makes two Submachine Gun attacks.
-
Indemnified Reaction
When a creature within 30 feet threatens the enforcer with legal consequence, invokes a warrant, or orders it to stand down, any effect that would make the enforcer Frightened or Charmed fails, and it makes one Submachine Gun attack against the speaker.