Bestiary · Aberration

PR 5

Facestealer

A facestealer kills a humanoid and takes its face and voice permanently. The replacement steps into the original's life without a gap anyone can point to. It keeps the original's memories well enough for about a month. After that it guesses, and the guesses give it away, long after the damage is done.

Facestealer, drawn at Medium scale
Physiology
Aberration
Size
Medium
Speed
30 ft.
Armor class
15
Hit points
104 (16d8 + 32)
Proficiency
+3
  • STR 14 +2 save +2
  • DEX 18 +4 save +7
  • CON 14 +2 save +2
  • INT 15 +2 save +2
  • WIS 14 +2 save +2
  • CHA 16 +3 save +6
Skills
Deception +6 , Insight +5 , Perception +5 , Stealth +7
Passive Perception
15
Senses
darkvision 60 ft.
Languages
Common
Condition immunities
charmed
Found in
Settlement

Traits

  • Stolen Face

    The facestealer takes the exact appearance and voice of any humanoid it has killed. Detecting it requires a DC 20 Insight check and a reason to look.

  • Fading Memory

    The facestealer can answer anything the original knew for about a month. After that its answers are invented, and the inventions are consistent with each other.

Actions

  • Multiattack

    Makes two slam attacks.

  • Slam

    +7 to hit · reach 5 ft.

    2d8 + 4 bludgeoning damage

  • Read Memory

    One creature within 30 feet makes a DC 15 Wisdom save. On a failure the facestealer learns a memory it chooses and the creature loses it until it finishes a long rest.

  • Take Face

    One creature within 5 feet that is at 0 hit points dies, and the facestealer takes its appearance permanently.