Mogwai
A single mogwai in a house is a nuisance: the milk turns, seams come undone, and the cat will not come indoors. Caught in rain it splits, and by the end of a wet week there is an infestation. A household that finds one gets it dry and out before the next front.
- Physiology
- Fae
- Size
- Small
- Speed
- 30 ft., climb 30 ft.
- Armor class
- 14
- Hit points
- 40 (9d6 + 9)
- Proficiency
- +2
- STR 8 -1 save -1
- DEX 17 +3 save +3
- CON 12 +1 save +1
- INT 11 +0 save +0
- WIS 12 +1 save +1
- CHA 13 +1 save +1
- Skills
- Sleight of Hand +5 , Stealth +5
- Passive Perception
- 11
- Senses
- darkvision 60 ft.
- Languages
- Sylvan
- Found in
- Settlement , Derelict Hull
Traits
-
Splitting
When it takes water damage, or ends a turn in rain or standing water, it splits into two mogwai, each with half its current hit points rounded down. A mogwai with 4 or fewer hit points cannot split.
-
Slip Through
The mogwai can move through the space of any creature of Medium size or larger.
Actions
-
Bite
+5 to hit · reach 5 ft.
1d6 + 3 piercing damage
-
Spoil
One object within 5 feet that is not being worn or carried is ruined: food spoils, cord frays, a seal fails. A device made unreliable this way works on a 1 in 6 chance until repaired.