Bestiary · Humanoid

Human PR 4

ESC Officer

An ESC officer runs a Corps detail and holds the warrant it acts under. Echelon audits the cost of an action and does not review its conduct, so an officer decides how much of the warrant to use based on what it will cost.

Echelon Corporation
Physiology
Humanoid
Size
Medium
Speed
30 ft.
Armor class
17 (corps plate and shield)
Hit points
75 (10d8 + 30)
Proficiency
+2
  • STR 15 +2 save +2
  • DEX 16 +3 save +3
  • CON 16 +3 save +5
  • INT 13 +1 save +1
  • WIS 14 +2 save +4
  • CHA 13 +1 save +1
Skills
Perception +4 , Intimidation +3 , Investigation +3
Passive Perception
14
Languages
Common, Axiom Binary
Found in
Settlement

Equipment

Traits

  • Warrant Targets

    Allies within 30 feet that can hear the officer have advantage on attack rolls against any creature it has named on the warrant.

Actions

  • Assault Rifle

    +5 to hit · long range

    1d10 + 3 ballistic damage

    The officer makes two Assault Rifle attacks.

  • Add to the Warrant Reaction

    When a creature within 60 feet attacks the officer or an ally, the officer names it on the warrant. Every ally within 30 feet that can hear the officer has advantage on attack rolls against it for the rest of the encounter.